CompletedLast commit Jul 2025
Miner 2D
A multiplayer 2D sandbox with procedural worlds and client-server sync over sockets.
What I built
- Procedural world generation and client-server sync over sockets.
- My role
- Author
- Stack
- Python
- Pygame
- Sockets
How it fits together
Drawn from the public repositories. The outline shows who built each part — credit is part of the fact.
- Game clientPygame — Built by me
- Game clientanother player — Built by me
- Game serversockets — Built by me
- Worldprocedural generation — Built by me
The same, step by step
- Game client (Pygame) with Game server (sockets), both waysmoves · mined blocks
- Game client (another player) with Game server (sockets), both ways
- Game server (sockets) with World (procedural generation), both waysshared world state